MON
Start Ch. 3
Key concepts
p. 126 software requirements
p. 127 algorithms
p. 128 control flow
IF
p. 129 if statement
p. 131 equality and relational operators
p. 132 if-else
p. 135 block statements
p. 139-141 boolean expressions
p. 142-143 comparing Strings and characters
p. 144-145 more operators
LOOPS
p. 146 while
p. 160 for
classwork: simple if programs
SlotMachine.java
3.16 p. 185 (1st edition)
3.15 p. 189 (2nd edition)
SlotMachine.java
3.16 p. 185 (1st edition)
3.15 p. 189 (2nd edition)
TUE
RPS.java (Rock, Paper, Scissors game) postponed to Thursday
3.15 p. 185 (1st edition)
3.15 p. 185 (1st edition)
3.14 p. 189 (2nd edition)
Homework:
COPY THE QUESTIONS
first edition Short Answer p. 180 3.2 to 3.4
second edition Short Answer p. 184 3.2 to 3.4
COPY THE QUESTIONS
first edition Short Answer p. 180 3.2 to 3.4
second edition Short Answer p. 184 3.2 to 3.4
WED
Finish Program3_14
p. 180 Self Review 3.1 to 3.9 - COPY QUESTIONS (finish as HW if necessary)
Homework:
IfPractice.java
Write a program based on the following idea. Declare all necessary variables and assign any necessary values.
Generate a random number between 0 and 100.
If it is between 65 and 80 print "temperate" else print "not temperate"
IfPractice.java
Write a program based on the following idea. Declare all necessary variables and assign any necessary values.
Generate a random number between 0 and 100.
If it is between 65 and 80 print "temperate" else print "not temperate"
AND
Write the pseudocode for Rock, Paper, Scissors Game
Write the pseudocode for Rock, Paper, Scissors Game
THU
More if programs
Leap years Program3_2
FRI
Quiz: Using If's
Implement Rock, Paper, Scissors using Scratch